Craft library
31/8036 UI triggers declaredEvery agent note must cite one of these by ID. Cards are authored as markdown in content/craft/ so they are reviewable in a diff, and the loader fails the build on a missing section, an over-long one-liner, or a dangling reference.
The last event should be something they did, not something that happened.
Opposition that cannot argue is an obstacle, not an antagonist.
The want drives the plot; the need decides the ending.
Deliver information while someone is trying not to give it.
State the theme exactly once, then dramatise it forever after.
Characters pursue wants through what they are willing to say.
Start after the scene has begun; cut before it finishes.
Describe the world before and after; if they match, cut the scene.
If the world is the same at the end, the scene is a delay.
A scene is someone wanting something and not getting it easily.
A person is not an obstacle until you can name what they want.
Decide what a scene must do before you write a word of it.
Measure how many lines the scene wastes before it starts.
When the first approach fails, the character changes method, not volume.
Act length is a promise about where the film's weight sits.
Every minute after the answer is spent, not earned.
Scenes must cause each other, never merely follow each other.
Tension is what the audience knows and the character does not.
The midpoint gives them the thing, or takes it, and is wrong either way.
The middle must flip the goal, not raise the volume.
A plant more than 60% of runtime from its payoff needs a second mention.
A premise names a situation, a pressure, and a clock.
Runtime divided by scene length is how many scenes you can afford.
Plant far enough to be forgotten, close enough to be recalled.
Raise what can be lost, not how loudly it is threatened.
The thesis your ending proves, stated as cause and consequence.
One yes/no question the last scene answers.
49 cards remaining against the target of 80. See ASSUMPTIONS #16 — the recommendation is 20–25 in Phase 0, covering only the surfaces Phase 1 ships, then growing the library as surfaces land.